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- Path: news.cs.su.oz.au!metro!metro!news
- From: accolyte@wr.com.au (Accolyte)
- Newsgroups: comp.sys.amiga.programmer
- Subject: Re: Demo/game to OS frien
- Date: 23 Feb 1996 15:26:33 GMT
- Organization: Information Services, The University of Sydney, NSW, Australia
- Distribution: inet
- Message-ID: <532.6628T142T60@wr.com.au>
- References: <4g4eaa$m23@sinsen.sn.no> <980.6624T876T1485@wr.com.au> <38232576@kone.fipnet.fi>
- NNTP-Posting-Host: dialup08.wr.com.au
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-
- >> Same here. Another testament to the overhead are the demos written for
- >> 1.3 that used system interrupts, and jump out of frame with 2.0+ because
- >> (and only because) the system takes more time.. I must be a considerable
- >> amount then.
-
- > If you have not tested this, please shut up. Disabling interrupts
- > is not needed, Forbid() only.
-
- But I HAVE tested this. (Besides, how else can you explain a hw hitting
- program written under 1.3, with system interrupts enabled, being slower
- when run on an identical system with 2.0?)
-
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